Showing posts with label Modelling Article. Show all posts
Showing posts with label Modelling Article. Show all posts

Friday, 11 November 2016

An Introduction to the Tavshar Archon 15mm Mechas

Loud Ninja Games will be releasing in late November though 15mm.co.uk brand new codes at the core of which are the fantastic Tavshar Archon mecha in 15mm scale.  This article by Eli Arndt gives you an introduction to the concepts and story behind the mecha and how they came to be.  The sketching here was done by Sam Croes who is a big fan of LNG and who has also painted up an Archon too.  See Loud Ninja Games HERE.  Take it from here Eli...


The Story of the Archon
The Yan’drassi (YD) Archon mecha started out as an idea for how to add some heavy firepower to the existing YD range. So far, the range includes several infantry option and a light vehicle that has some firepower but not enough to take the fight to an opponent’s medium to heavy vehicle. While tanks and other vehicles are definitely in the realm of possibility for the YD, I felt the first release since the Kickstarter really needed to make a statement and mecha certainly make a statement.

For the design, I contacted sculptor Sean Bullough who had sculpted the original Yan’drassi range and who I knew was a huge anime and mecha fan with a broad frame of reference for the genre and various design aesthetics. I had seen his work with ClearHorizon miniatures first Kickstarter and the great work he had done on their mecha design and so I was confident in his ability to deliver a quality model. 


This is one of the first projects I have done where there was no concept art. Sean and I talked about design elements I wanted and drew mostly from references drawn from other existing mecha. The process was a lot of back and forth with me giving some design points and sending and image and Sean sending me his own thoughts and additional reference ideas. Sean has a vast collection of mecha pictures that he was able to draw from so we quickly found our stride in design process. For me, the key was to make a design that looked like it fit in with the existing Yan’drassi aesthetic. This meant rounded shapes. As the Archons are piloted be the YD’s elites, the Tavshar, I also wanted the Archon to resemble the Tavshar Primes. This second element meant making them look like a warrior’s armour as much as a battle ready machine. 

For weapons, I wanted the Archon to have a good number of choices. I wanted all versions of the Archon to have missile support so a pair of vertical launch missiles pods was added. The original three weapon options were a basic Shredder rifle, a sword/shield combo and the powerful, lance-like Singularity Cannon capable of launching micro black holes across the battlefield.  After these the model had been molded and Gavin and I started talking about release plans, it was decided to add an additional three weapon options to the Archon to provide greater depth and variety to the design. These new parts were designed by Sam Croes and would include a new more powerful Plasma Rifle, a missile launcher version with several add-on missile pods, and a massive Ripper Cannon with an attached combat blade. This brought the total options to six, making the Archon a versatile and unpredictable opponent.  There are six different Archon mecha single codes.

The final model does including a lot of individual parts, regardless of which weapon configuration you choose. This was a by product of trying to minimize the number of individual parts that needed to be made, allowing us to then re-use many parts by making the model mostly poseable. This makes the Archon a more advanced model and one that will take a bit of attention with a fantastic reward.


So, where does the Archon fit into the Yan’drassi force structure?
Archons are elite war machines, piloted by Tavshar that have reached the rank of Prime and shown their prowess in battle above other Primes, making them the elite among elites. Archon is not only the name of the mecha but also the new rank of those who pilot them. Each Archon selects its weapon load based on its mission or sometimes the preference of the individual Archon where command edict does not override personal choice. A mix of weapon types is common, allowing Archons operating in force to counter unexpected threats. Archons are most often tasked with providing heavy support to lesser troops alone or in small groups, but may be used as strike teams by themselves. 

For general combat Shredder Guns and Plasma Cannons, supported by Heavy Ripper Guns are the most effective, combining withering fire with powerful long-range plasma fire. For heavier targets Singularity Cannons and Missiles are best. On the rare occasions, where assault in necessary, there is nothing better than the combination of a powered blade and shield for wading into enemy formations. 


We hope you enjoyed this read and you can find Loud Ninja Games range HERE.  There will be one more big article on the Tavshar Archons which will show you all the codes, the poses, the bundles and reaction forces which are being released late November.

Thanks for Reading,

GBS

Wednesday, 14 September 2016

Steve Dean paints up HOT104 Anti-Paladins

That master of the fine brush Mr Steve Dean has painted up miniatures from one of 15mm.co.uk's newest packs in the HOT 15mm Fantasy range those being the Anti-Paladins warriors of the dark or evil overlords. He does fantastic work and you can see the original images on his website HERE. Read on for more or go HERE to see HOT104 on our website. 


I have also put up the single figure images taken from Steve's excellent website. Here they are: 





"We rode north as one. A thousand Men sworn by the mother church to defend the lands against the darkness and perversion that threatened us. Little did we know that the darkness lingers not deep from the surface in some Men. As we rode the voices whispers and shadows lucked in the forests and soon one then another and another fell away until when we came to the snow line there were but four hundred left and we had seen no foe. It was then our faith was splintered as ahead we saw our brother knights but they were not as they had been. Twisted and filled with the bane of life they were now of the darkness. Evil is all the more when once it was good." 

This is a popular 15mm scale pack and we have plans to expand it in the future. As with all the other infantry codes in the range you can choose HOT104 as a pack with sixteen miniatures, three packs saving 10% off the price and lastly as a 'sampler' which contains one of each pose from the pack which is ideal for RPG or skirmishing in 15mm scale. Go HERE. 

Well done Steve and thanks! 

GBS

Thursday, 25 August 2016

Lady Snowblood a HOTT Army Sengoku conversion by Terry Webb

I was recently sent some pictures and an account of a new 15mm scale Japanese fantasy themed HOTT 2nd Edition 24AP Army by a customer of 15mm.co.uk Mr Terry Webb.  He had converted one of our miniatures to make a paladin for his army.  I asked if it was ok to show you what he had done to create this new 'Lady Snowblood' and kindly he agreed.  Enjoy this article and if you wish to see the big selection of miniatures in the Sengoku Japanese Fantasy range please click on the link. Over to you Terry! GBS


HOTT Ninja  Army and Lady Snowblood

1 x Warband General @ 2 AP                    2 pts
1x Hero – Ninja @ 4 AP                    4 pts
6 x Warband – Ninja with assorted weapons @ 2 AP       12 pts
2 x Shooters – Ninja with bows @ 2 AP     4 pts
1 x Beast – “Tora” (tiger) @ AP             2 pts
Total                             24 pts

Alternate: 1 x Paladin @ 4 AP – Lady Snowblood, 1 x Dragoon @ 4 AP “Ryu”, 1 x Sneaker – Ninja in disguise as a monk and a peasant, 2 x Lurker @ 1 AP Ninja with blowgun and throwing bomb.

Stronghold - Ninja horses secreted away with horse holder Ninja while the other Ninja are on a raid. 

I usually make extra elements so I can switch the army up at times to make it both more flexible and it let’s me feel it is a slightly different army.


Here are the steps I did in making Lady Snowblood from the SGF19 figure.

1. Remove the fan from her right hand and drill a hole to take the handle of the parasol.
2. Reshape her hair so it is just close cropped to her head, and add a bun in the back.
3. Add a red comb and a red “Thunder Sand Bomb” to her hair where the bun is.
4. Use the remaining long portion of her hair to reshape into the bow of her obi (sash).
5. Add the obi around her waist to her front. [I did this by filing the shape there]
6. Add the cord to tie her obi in place. [I did this using narrow layers of thick acrylic paint]
7. Drill a hole in her lower left sleeve to take the katana, and add just the blade portion.
8. Remove the flare from the outer sides of her trousers.
9. Fill the inner area of her trousers to create the closed kimono. [I used liquid “Green Stuff”]
10. Take a straw “coolie” hat from a 28 MM figure to create the parasol.
11. Drill a hole in the bottom of the parasol and add the handle. Then it can be added to her right hand before or after painting as per your painting style. I used brass wire for the handle. 

A note regarding the parasol handle – I depicted her with her katana drawn so the parasol handle is a dark color overall. However, if you elect to not have her with her katana drawn, then the bottom end of the parasol handle would be white as that is the handle of her katana which she carried it in the handle of her parasol.


All that’s left is to paint her in the kimono of your choice and base her.  And she wore quite a variety, including striped ones to ones with butterflies, to one with circles and my favorite the pale green on white flame pattern. I selected the a snow base as depicted in the final scene of the first movie. It shows her out in a garden covered with snow and I tired to achieve that while at the same time not creating an element that looked like it was a moving house. Also, a snow covered base seemed only right due to her name.

Tuesday, 2 August 2016

A brillig gift by Matt 15mm Jabberwock and August offers!

A regular customer of 15mm.co.uk recently got in touch with us and showed us the lovely gift he had made for his wife using our HOT94 Jabberwock.  I was so impressed that I wanted to show everyone what this fellow Matt in Australia had done.  He took this excellent 15mm monster and after painting it up placed it on a scenic base atop of tall plinth upon which are the words of Lewis Carroll; the origin of this fabulous creature.


We hope you enjoy these images and a big well done from our team including the designer of our Jabberwock Sam Croes.  An excellent gift.  If you are interested you can see our monster in the HOT 15mm Fantasy range HERE.  Below are three other pictures of Matt's gift showing it from different angles.




If you have not read Lewis Carroll's poem here it is in full:

Jabberwocky by Lewis Carroll 

’Twas brillig, and the slithy toves 
      Did gyre and gimble in the wabe: 
All mimsy were the borogoves, 
      And the mome raths outgrabe. 

“Beware the Jabberwock, my son! 
      The jaws that bite, the claws that catch! 
Beware the Jubjub bird, and shun 
      The frumious Bandersnatch!” 

He took his vorpal sword in hand; 
      Long time the manxome foe he sought— 
So rested he by the Tumtum tree 
      And stood awhile in thought. 

And, as in uffish thought he stood, 
      The Jabberwock, with eyes of flame, 
Came whiffling through the tulgey wood, 
      And burbled as it came! 

One, two! One, two! And through and through 
      The vorpal blade went snicker-snack! 
He left it dead, and with its head 
      He went galumphing back. 

“And hast thou slain the Jabberwock? 
      Come to my arms, my beamish boy! 
O frabjous day! Callooh! Callay!” 
      He chortled in his joy. 

’Twas brillig, and the slithy toves 
      Did gyre and gimble in the wabe: 
All mimsy were the borogoves, 
      And the mome raths outgrabe.


We have four new offers on our Deals and Offers page for August 2016 and all of them are 25% off the list prices on fantasy, science fiction and historical codes.  Go HERE to see them and they end on the 1st September 2016.  In addition to the HOT94 Jabberwock in celebration of this article we have 25% off HOT33 Chimera monster, 25% off the DR7 Imperial Crab classic droid and lastly 25% off MEG1 Bombard and Crew from our Medus 15mm Medieval range.  Check them out!


Thanks for Reading,

GBS

Wednesday, 15 June 2016

Five new 15mm Fantasy Scenic packs released!


Yes! Scenic items in 15mm scale for Fantasy and Historical wargaming!

We are delighted to announce the release of five brand new packs of 15mm scale white metal scenics into the HOT 15mm Fantasy range at 15mm.co.uk. A new part of the range.  Designed by Elton Waters these five packs contain multiple of pieces suitable for dungeon quests, dioramas, base or element decoration and for scattering on your wargames table or tiles.  On top of this we have an offer on these packs which lasts until Thursday 23rd June.  The offer is 15% off the regular pack prices!  Go HERE or read on for more details and pictures.


HOT105 Dungeon Gear 15mm Fantasy Scenics 
Great for 15mm Fantasy Wargaming! This pack contains a random but even mix of fourteen 15mm scale white metal pieces taken from nine different scenic miniatures.  In this pack are four different grave markers, two different loot piles and three different treasure chests all of which are ideal for use as dungeon quests, dioramas, base or element decoration and for scattering on your wargames table or tiles.  All are single piece castings and can be applied in many different ways.  You can purchase a pack, or three packs with a 10% saving and selecting from the drop down product menu on the page a choice of single sprues taken from the pack if you wish only for certain types of items from the pack. 4.00GBP


HOT106 Stockpiles 15mm Fantasy Scenics
Great for 15mm Fantasy Wargaming! This pack contains a random but even mix of seventeen 15mm scale white metal pieces taken from seven different scenic miniatures.  In this pack are a shield pile, a baggage pile, a bundle of spears as well as five different kegs, barrels and boxes all of which are ideal for use as dungeon quests, dioramas, base or element decoration and for scattering on your wargames table or tiles.  All are single piece castings and can be applied in many different ways.  You can purchase a pack, or three packs with a 10% saving and selecting from the drop down product menu on the page a choice of single sprues taken from the pack if you wish only for certain types of items from the pack.  4.00GBP


HOT107 Encampment 15mm Fantasy Scenics
Great for 15mm Fantasy Wargaming! This pack contains a random but even mix of eighteen 15mm scale white metal pieces taken from ten different scenic miniatures.  In this pack are a small tent, two different bed rolls and a campfire, a giant birds nest and a well along with four different mushroom clumps all of which are ideal for use as dungeon quests, dioramas, base or element decoration and for scattering on your wargames table or tiles.  All are single piece castings and can be applied in many different ways.  You can purchase a pack, or three packs with a 10% saving and selecting from the drop down product menu on the page a choice of single sprues taken from the pack if you wish only for certain types of items from the pack.  4.00GBP


HOT108 Woodlands 15mm Fantasy Scenics
Great for 15mm Fantasy Wargaming! This pack contains a random but even mix of twenty 15mm scale white metal pieces taken from thirteen different scenic miniatures.  In this pack are four different big mushrooms, four different rock croppings, two stumps and three fallen dead wood pieces all of which are ideal for use as dungeon quests, dioramas, base or element decoration and for scattering on your wargames table or tiles.  All are single piece castings and can be applied in many different ways.  You can purchase a pack, or three packs with a 10% saving and selecting from the drop down product menu on the page a choice of single sprues taken from the pack if you wish only for certain types of items from the pack.  4.00GBP


HOT109 Crops 15mm Fantasy Scenics
Great for 15mm Fantasy Wargaming! This pack contains a random but even mix of twenty four 15mm scale white metal pieces taken from twelve different scenic miniatures.  In this pack are three different wheat stalks, three different cabbage rows, three different potato plant rows and three different squash rows all of which are ideal for use as dungeon quests, dioramas, base or element decoration and for scattering on your wargames table or tiles.  All are single piece castings and can be applied in many different ways.  You can purchase a pack, or three packs with a 10% saving and selecting from the drop down product menu on the page a choice of single sprues taken from the pack if you wish only for certain types of items from the pack.  4.00GBP        


In our scale shots of each pack you can see an evil knight (17mm tall) on a 20mm square base) standing among the scenics to give you an idea of their size.  This miniature is from the new HOT104 Anti-Paladins.

Go HERE.


The HOT Range contains over one hundred different packs of miniatures covering a dozen fantasy ranges and thirty monsters all in 15mm scale.  We also have the HOB 15mm Fantasy Buildings range of Human and Orc structures which go excellently with these new 15mm fantasy scenics.  Follow the links to see more.

Thanks for Reading,

GBS

Thursday, 19 May 2016

Base in the Place! Classic 16mm Round Thin and Lipped bases return!


All of us at 15mm.co.uk are delighted to announce the return of one of the favourite bases from our ranges.  New molds and a new code LBA8.  Also now with the option of buy more and save more on the page.  Go HERE or read on for more information.


LBA8 16mm Circular Lipped Metal Bases
Our fantastic original 16mm round lipped thin white metal base is ideal for 15mm wargame miniatures.  It is 1mm thick and rimmed for inclusion of basing effect if you choose to apply it.  Now back in production and a firm favourite with Laserburn players.  Very durable and tight fitting to your miniatures it gives them a solid standing on the gaming table.  As you can see from the image they have a lovely look and feel great too. Produced from top quality molds.

We offer a pack of 20 Bases and several other sizes of packs each with a saving over the twenty pack. Click on the drop down product menu on this page to see all the options.  You can select 20 Bases, 50 Bases saving 5%, 100 Bases saving 10% or the mighty 500 Bases saving a whopping 20% off list price.


Suitable for use with any 15mm Infantry or Creatures or even with other scales such as 6mm or as objective markers and parts of dioramas.  Go HERE.

Thanks for Reading,

GBS

Wednesday, 17 February 2016

Batch Painting 15mm Figures for AoMaS by Andy Jefcoate

Welcome to the second article for Age of Might and Steel by Andy Jefcoate a great fan of 15mm fantasy wargaming.  Andy has more articles to come which will feature on our blog and in this article he talks and shows how to get your figures painted and on the table using the very popular HOT21 Zombie Horde pack. If you missed the first article on building a Goblin Army then you can read that HERE on our blog.  We hope you enjoy and all comments or emails are most welcome. Follow the links in the text to visit our website for the rules and miniatures mentioned.  GBS


Batch Painting 15mm Figures for AoMaS

Everyone has their own individual style and method for painting figures and this often differs according to the scale and genre of figures you are working on. Recently I've been painting large numbers of 15mm fantasy figures and without a system this can take a long time. I thought I'd talk you through the system I use which as I have limited time I've found effective. The figures I'll use as my example are zombies from the 15mm.co.uk pack HOT21 Zombie Horde.  This pack has sixteen mixed unarmed Zombies in it and is excellent value and varied use too.


For Age of Might and Steel (AoMaS) you really need zombie units of 10 or 12 stands and each unit has to have a magic user attached. I personally don't like to paint a unit all in one go so I do it in 2 batches of 5 or 6 stands but this is just personal preference.

1. I start by gluing the figures 3 to a 40mm x 20mm stand. There are 4 different poses in this pack and I insure that there are 3 different poses on each stand but in a random order. Once the glue's dry I undercoate the figures in a matt black paint. I like to use acrylic paints as they dry quickly. 


2. I then add my basing material by adding fine sand to paint of the colour I want the bases to be and put it on. For my current 15mm fantasy armies I'm using a sandy brown as the base colour. Doing the basing material at this stage is a bit unconventional but I don't like it when I accidently get basing material on a nicely painted figure! I find it easier to just touch up the base itself later on if any paint from the figure gets on it. 

This can all easily be done in an evening leaving a couple of hours between each stage.The basing paint can then be left overnight to dry hard.


3. The first paint I usually start with is any metallic areas but as the zombies don't have armour or carry weapons I can skip this stage. 

4. Next I paint any flesh colour which for zombies in 15mm I like to use a sickly pale green. You could also use a light grey or add grey to a flesh tone if you want the zombies to look a bit more fresh!


5.  Then it's time for the clothing and hair. I use 3 drab colours such as a light brown, a dark brown and a grey, randomly across all the figures for the majority of their clothing and their hair as this makes the stands look part of the same unit even though they don't wear a uniform. I then like to pick out the odd clothing item in a brighter colour such as red, blue or green to give a bit of variety but only a maximum of 1 or 2 items per stand so as to not lose the uniformity.

6. By this stage the majority of the figure's surface area is painted and it's time to pick out any details that are unique to a particular casting. With the zombies one of the figures looks like it has half it's intestines hanging out so a nice dark purple for these catches the eye. I also add blood around any areas that look like they could have been wounds and on a few figures put blood on hands and around their mouths to hint at previous dark deeds! This adds a further bit of variety between figures.


7. To bring all this together I then cover the whole of each figure in a black ink wash. As it dries it highlights the detail on the castings, it dulls down the colour of the individual paints and also brings colours together by creating areas of shade. If you're painting figures with nice uniforms you have to be careful not to overdo it so as not to obscure brighter colours but this won't matter with zombies it just makes them look more grubby.


8. The zombies themselves are complete so its time to touch up the main base colour if required. The fine sand gives a nice texture which can then be highlighted with a lighter colour. I find that a bone colour works well over the sandy brown. I've done the bases in the same style for all of my 15mm fantasy armies as I can then use units as mercenaries or swap monsters to different armies and they immediately fit in visually.


9. For durability I then give all the stands a coat of varnish to protect them for transport and from damage in the heat of battle such as being battered by dice or being accidently knocked from the table. I use a spray matt varnish so that the figures aren't too shiny but again this is just personal taste.
10. Finally once the varnish has dried I add static grass to the  bases using PVA glue as it ties the units in with the green of my terrain tiles, but again this is purely personal taste. The use of different flocks can change the look of any army and can be used to fit them with whatever terrain you require. 


Including leaving the base paint overnight these 10 steps can be completed within 24 hours and I've done it in the past to have that final unit finished for a particular battle.


If you want extra variety you can convert some of the figures quite easily. With zombies you can simply clip bits off or bend them out of shape to show earlier damage. I always fancied doing a unit that's coming up out of the ground which wouldn't be to hard to do. Something for a future article perhaps........

Thanks for reading.

Andy

Thursday, 21 January 2016

How to Build a Goblin Army in AoMaS by Andy Jefcoate

Welcome to the first article for Age of Might and Steel by Andy Jefcoate a great fan of 15mm fantasy wargaming and a good guy all around.  Andy has more articles to come which will feature on our blog but in this article he talks and shows how to assemble a Goblin Army for use in the game. We hope you enjoy and all comments or emails are most welcome.  Follow the links in the text to visit our website for the rules and miniatures mentioned.  Thanks.  GBS



How to build a Goblin Force for AoMaS 
using figures from the 15mm.co.uk ranges 

As a fan of fantasy wargaming my favourite scale is 15mm as it allows you to field impressive looking forces without taking up huge amounts of space and can also be achieved without considerable expense. Both of these things appeal to me! 


Over the last few years I've used the Age of Might and Steel (AoMaS) rules as they are quick to learn, fun to play and flexible enough to be used for games of a few units a side up to major battles of several hundred figures.  The rules are on the website as a paid for PDF download. The fantasy ranges at 15mm.co.uk cover all the unit types available with many of the monsters being interchangeable between armies. Since reading the Lord of the Rings as a child I've always had a soft spot for goblin wolf riders (someone has to) so the first force I decided to build was goblins. 

Basing 
For those of you who aren't familiar with the AoMaS rules, all the main units are made up of figure stands with a 40mm frontage. Infantry are based on 40mm x 20mm stands with 2 figures for light infantry or archers, and 3 for medium and heavy infantry. Cavalry are based on 40mm x 30mm stands with 2 figures for both light and heavy cavalry. Heroes are based on 25mm x 25mm stands although I generally use 25mm round stands to make them obvious and I like to use a bigger stand for the army general. Special stands such as war machines and monsters can be based as you like but I still use a 40mm frontage, with 30mm, 40mm and 60mm depth according to the size of the model.  Element Bases to use are HERE.

My Unit Choices 
It's no surprise that my first unit choice was wolf riders but they're a compulsory unit in any case. Using pack HOT5, you get 10 wolf riders in each pack which gives you 5 stands. 


I wanted a unit of 10 stands which would therefore need 2 packs. If you buy 3 identical packs you get a 10% discount (use the drop down menu on the product page and select three packs) which is excellent value, and in the end I bought 4 packs but more about that later. 


I then wanted some ordinary goblin warriors, which are medium infantry and the other compulsory unit choice. These are provided by pack HOT4 with 16 figures supplied per infantry pack. I wanted an 8 stand unit so 2 packs would give me the 24 figures I needed with a few left over. This gives you the units you must have (apart from heroes and magic users), so now you are free to choose units that match your playing style. 


I decided on some goblin archers to provide ranged attacks. These are supplied by pack HOT61, and as I wanted an 8 stand unit with archers based 2 to a stand I only needed 1 pack. As heavy infantry are a useful unit to have I wanted some goblin knights. These were supplied using pack HOT4A from the orc range. The more heavily armoured figures work nicely. I wanted a 9 stand unit to form an attack column so 2 packs supplied the 27 figures I needed with a few figures left over for unit leaders. 


For the final unit in my basic army I decided that I wanted some more wolf riders but this time I wanted mounted archers. Although there isn't a specific pack for these they are easily created using the regular wolf riders in pack HOT5 (I mentioned that I bought extra packs) with the riders clipped through at the waist and then another pack of goblin archers HOT61 also clipped through at the waist (but being careful to trim round the quiver). Please see the attached photo. Make sure that the 2 halves are trimmed to a flat edge and they glue together nicely. I wanted 6 stands so I still had some wolf riders left over for mounted characters. 


Choosing Special Stands 
In AoMaS you are allowed Special Stands in ratio to the number of units in your Army, and the ratio varies according to which Fantasy Race you are using. 

All armies must have a general. For my general I bought pack HOT3 which includes a goblin king with an axe along with bodyguards so job done! I put him on a 30mm x 30mm base to make him stand out. The kneeling warriors with spears were used as standard bearers for my units. I then based 3 wolf riders individually on 25mm round bases. 1 was painted as a magic user with the other 2 painted as heroes. 

To bolster the size of my archer unit and give some longer range shooting if I needed it I purchased a goblin bolt thrower pack HOT16. For my initial monster choices I bought 3 trolls using pack HOT3A. Trolls are supplied individually but again by buying 3 there was a 10% discount. Then I also bought a Manticore which are supplied singly in pack HOT28. 

Army Points 
The total APV of my goblin force is 430 which is a good size to start playing with. 

Tactical Lessons 
Heavy infantry are slow but solid in combat against all other units. They should anchor your line where needed. The medium infantry are faster and good at holding the line against other medium infantry or light troops. 

Archers provide ranged attacks but may not charge into combat so you need to be careful where you send them. They are useful for holding terrain features or objectives and move as light infantry so move quickly even in dense woods or rough terrain. Remember that war machines move as heavy infantry though so if you need your archers to move quickly don't attach a bolt thrower. 

As light cavalry the wolf riders are fast and can move around the flanks, but be wary of heavy cavalry. As a special rule wolf riders add +1 to their dice roles in combat but if you want to take on the heavies it wouldn't hurt to involve a hero in the combat as well. Of course if you can get in a sneaky flank charge that's even better. 

The wolf riders with bows cannot charge into combat due to being mounted archers but are useful to the flank or rear of the enemy. They can fire from a march column formation which can be particularly effective. 

The Trolls count as a stand each so can boost the size of units when attached, but the Manticore is the most effective when attached as it provides magical attacks giving you -1 on your base number. 

Conclusions 
After playing some initial games, this is a good all round starting force, but may not work with all scenarios. I plan to add an additional unit of wolf riders, heavy infantry and medium infantry to my collection in the near future. This will give me more tactical options when selecting a force. I've enjoyed the whole process of building and painting this army and although it isn't the toughest it's fun to play with and when all's said and done that's the most important thing for me. 

Thank you for reading. 

Andy

Thursday, 7 January 2016

The Floating World of Lady Urokubi at Painting Agency Blog


Taking Sengoku 15mm Japanese Fantasy and turning it into a rather special piece of 15mm Science Fiction is the subject of the latest post for Allison M who runs the Painting Agency blog. As you can see the SGF23 Rokurokubi with Stretched Neck miniature sculpted by John Bell has undergone a real transformation (see it as it normally is below) becoming Lady Urokubi. You can see the blog post HERE. Excellent work! 

There are some forty poses in the Sengoku range which to my knowledge makes it the grandest 15mm mythic Japanese range out there in the world. There will be more miniatures for the range this year with a third wave added. In the meantime if you like Oni, Kappa, Tengu, School Girls, Goblins, Warriors, Spider Demons, Ghosts, Ghouls, Snake Monsters and more visit the range HERE. 

Thanks for Reading, 

GBS

Friday, 23 October 2015

Walt O'Hara got his Leonardo and Tank


Walt O'Hara reviews his newly arrived set of our HOT 15mm scale Leonardo Da Vinci and his Tank released a while back.  Kimd words and a nice selfless way of telling the tale.  Go HERE.

Here are our painted versions of Leonardo and his Tank.


You can find the codes talked about in our HOT Range.

Thanks Walt!

GBS